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Re: Using reverb/delay for spatial/stereo depth


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Posted by JR#97 on March 12, 2000 at 10:14:25:

In Reply to: Using reverb/delay for spatial/stereo depth posted by Timothy Lee on March 12, 2000 at 07:44:36:

I've found that depth via reverb can be created a few different ways. The first is "room" placement. In other words where the "performer" is placed in the room and where the listner is placed in the room as well. For example, you can be in a huge hall and be on the front row and the singer is right in your face. You're getting more direct sound and very few reflections from the back of the hall. But also consider where the other performers are on stage... a string section in the back corner will sound further away because you're getting more reflections. Or you could be on the last row and in that case you're probably getting more reflections than direct sound. (FOH time alignment can really cut down on that in live situations, though)

Panning combined with reverb placement also creates depth. Not to mention stereo reverb vs. mono reverb. Another parameter to play around with is pre-delay. More pre-delay tends to put things more upfront. Less tends to put things further away.


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